Starfield DLSS Support Is Near, Bethesda Confirms

Starfield DLSS

Starfield Dlss Support

Starfield Xbox Series X launched recently on PC and Xbox and quickly gained popularity. The game crossed 6 million players in its ten days, becoming the biggest RPG of Bethesda.

Moreover, Starfield also gained a significant amount of concurrent players on Steam, getting over 313 all-time peak players, surpassing the renowned Bethesda title Skyrim.

Despite the good reception, there are some performance cons of the game, as the game doesn’t even get stable 60 FPS on RTX 3060 in 1080p low.

However, Bethesda has come up with a solution of DLSS, which will significantly improve the performance of the game.

Why it matters: Starfield’s performance issues will be overcome by adding Starfield DLSS support as DLSS boost framerates by rendering frames at a lower resolution than displayed.

Bethesda dropped the first update of Starfield, which is to fix some issues; however, after the update, Bethesda will provide more updates in the future.

In the report, Bethesda aims to provide Starfield DLSS support, which will give an edge to the game’s graphics and performance as well.

The game already has AMD’s FidelityFX Super Resolution feature, FSR2; however, the DLSS was missing, and modders were trying to add it to the game.

Furthermore, Bethesda confirmed some other features to be added to the game, which include some high-yield features described below.

  • Brightness and Contrast controls 
  • HDR Calibration Menu 
  • FOV Slider 
  • Nvidia DLSS Support (PC) 
  • 32:9 Ultrawide Monitor Support (PC) 
  • Eat button for food

In addition, Bethesda also asserted that they are working with Intel, AMD, AND Nvidia on driver support, adding updates with more stability and performance improvements.

Meanwhile, Bethesda is working on built-in game mods for every platform to make the game more addictive, as done previously in games like Fallout and Skyrim.

Bethesda has acknowledged the active participation of the PC community in the modding space. They have also stated that they will continue to work on the built-in mod and are open to feedback on how they can improve it.

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“Modding and creating in our games will always be a vital and important part of who we are, and we love seeing the community get off to such a strong start.”


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